So I redesigned the ghost - again. I wanted him to have hands. They would appear from under his ghostly garments. I was having trouble with way the "sheet" was flowing. The ClothFX in Lightwave were limited and worked good enough for some things, but not my ghost design. So I scrapped it - sort of. I kept the head.
He kinda looks like he's not really into it with this simple pose. I rigged a simple bone rig for now, and I might need to add more detail for more control.
Here is a test of him in his environment, flying around.